Starfleet Escort Classification Starships

 

In starship classification, an escort is designated as being a small starship which is generally given a protection role, moving with less maneuverable ships or vessels with lighter armament.

Escorts can further be classified as fast escorts, heavy escorts or battle escorts. Light escorts are also called corvettes. Federation Escorts are compact, maneuverable vessels capable of extremely high damage at the expense of defense and survivability. As the name suggests, Starfleet typically deploys these ships to accompany larger vessels and defend them from attacks. It should also be noted that Federation diplomats also prefer the term ‘escort’ over ‘warship’ to avoid aggressive connotations, even though these vessels have been deployed as such in numerous conflicts in the 25th and late 24th century.

In 2371, the Defiant-class was officially designated as being an escort, although its use was thought to be a euphemism, as the Defiant-class was described as being one of the most powerful warships in the Alpha Quadrant. Known escorts include the Defiant, Griffon and Bolarus classes.

Compared to other Federation vessels, Escorts have medium hulls and weak shields, losing 10% shield capacity over Cruisers of the same tier. All Federation Escorts at tier 2 (Lieutenant Commander) and above have 2 device slots and gain a bonus +15 weapons power.

The Federation Escort is comparable to the Klingon Bird-of-Prey, where quick flying and high powered weapons can help to keep the player
alive. Escort vessels have the most turn rate and are the only Federation vessels able to use Dual Cannons (Notable exceptions exist).
This comes at the expense of low crew compliments and reduced hull strength though, requiring hit-and-run tactics to avoid prolonged or
focused enemy fire. Shield strength also becomes a concern, but quick maneuvering will allow the ship to distribute the damage across stronger shield facings. Equipping cannons along with the Cannon: Rapid Fire skill also allows Escorts to dish out the damage before enemies can retaliate.

Bellow is a table containing statistics for all Federation Escorts.

Ship Name Rank Hull Strength Shield Modifier Fore Weapons Aft Weapons Crew Size Consoles Bridge Officers Cost Notes
Lieutenant 10000 0.95 3 1 85 1 1 1

N/A Can equip dual cannons./ Hero of the North Pack
Lieutenant 10000 1.0 2 1 85 2 1 1

500 Can equip dual cannons.
Lieutenant 11000 1.0 2 1 200 2 1 1

N/A Can equip dual cannons. /Steam Starter pack
Lt.Commander 15000 0.9 3 1 50 2 1 1

15000 Can equip dual cannons./ Awarded on Lvl 10
Lt.Commander 15000 0.9 3 1 50 2 2 1

750 Can equip dual cannons.
Commander 20000 0.9 3 2 100 3 1 1

40000 Can equip dual cannons./ Awarded on Lvl 20
Commander 20000 0.9 3 2 100 3 2 1

1000 Can equip dual cannons.
Captain 25000 0.9 4 2 50 3 2 2

80000 Can equip dual cannons./ Awarded on Lvl 30
Captain 25000 0.9 4 2 50 3 3 2

1500 Can equip dual cannons./Comes equipped with [Phaser Quad Cannons [Dmg]x4]
Rear Admiral 31000 0.9 4 3 150 4 2 3

120000 Can equip dual cannons./ Free choice between two on Lvl 40
Rear Admiral 31000 0.9 4 3 200 4 3 2

120000 Can equip dual cannons./ Free choice between two on Lvl 40
Rear Admiral 31000 0.9 4 3 150 4 2 3

Can equip dual cannons./ Obtained through a Lockbox/Exchange
Rear Admiral 31000 0.9 4 3 200 4 3 2

Can equip dual cannons./ Obtained through a Lockbox/Exchange
Rear Admiral 33000 1.05 4 3 250 4 2 4

800 Can equip dual cannons./ Obtainable from Lobi Store
Vice Admiral 34500 1 4 3 200 4 4 2

N/A Can Equip Dual Cannons / Steam Starter Pack
Vice Admiral 32000 0.9 5 2 85 5 3 2

2000 Can Equip Dual Cannons
Vice Admiral 32000 0.9 5 2 85 4 4 2

2000 Can Equip Dual Cannons
Vice Admiral 32000 0.9 5 2 85 4 2 4

2000 Can Equip Dual Cannons
Vice Admiral 24000 0.85 4 2 50 4 3 2

200000 Can equip dual cannons./ Requires Fleet Shipyard Tier IV
Vice Admiral 26400 0.94 4 2 50 4 4 2

20000
4
Can equip dual cannons./ Requires Fleet Shipyard Tier IV
Vice Admiral 34500 0.9 4 3 750 4 3 2

1000 Day Vet Can Equip Dual Cannons
Vice Admiral 37950 0.99 4 3 750 4 4 2

20000
4
Can Equip Dual Cannons
Vice Admiral 27600 0.9 4 3 50 4 3 2

200000 Can equip dual cannons./ Requires Fleet Tier II shipyard
Vice Admiral 30600 0.99 4 3 50 4 4 2

20000
4
Can equip dual cannons./ Requires Fleet Tier II shipyard
Vice Admiral 32000 0.9 4 3 200 4 3 2

2500 Can Equip Dual Cannons
Vice Admiral 35200 0.99 4 3 200 4 3 3

20000 and 4 Can Equip Dual Cannons
Vice Admiral 30000 0.9 4 3 50 4 3 2

2000 Can Equip Dual Cannons
Vice Admiral 33000 0.9 4 3 50 5 3 2

20000 and 4 Can Equip Dual Cannons
Vice Admiral 31000 0.9 4 3 150 4 2 3

2500 Can Equip Dual Cannons
Vice Admiral 34100 0.99 4 3 150 5 2 3

20000 and 4 Can Equip Dual Cannons
Vice Admiral 34100 0.99 4 3 200 4 4 2

20000 and 4 Can Equip Dual Cannons

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Ship Name: Andorian Light Escort
Rank: Lieutenant
Tier: 1
Classification: Escort
Type: Light Escort
Base Class: Kumari Class
Impulse Modifier: 0.17
Turn Rate:14
Hull Strength: 10000
Shield Modifier: 0.95
Inertia Rating: 70
Fore Weapons: 3
Aft Weapons: 1
Crew Size: 85
Consoles: x1 x1 x1
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +5 Weapons
Bonus Consoles Included: N/A
Cost: N/A
Notes: Can equip dual cannons / Hero of the North Pack
Variants: None


Ship Name: NX Class Light Escort
Rank: Lieutenant
Tier: 1
Classification: Escort
Type: Light Escort
Base Class: NX Class
Impulse Modifier: 0.17
Turn Rate: 14
Hull Strength: 10000
Shield Modifier: 1.0
Inertia Rating: 50
Fore Weapons: 2
Aft Weapons: 1
Crew Size: 85
Consoles: x2 x1 x1
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +5 Weapons
Bonus Consoles Included: Grappler
Cost: 500 Zen
Notes: Can equip dual cannons.
Variants: N/A


Ship Name: Blockade Runner Escort
Rank: Lieutenant
Tier: 1
Classification: Escort
Type: Runner
Base Class: Steamrunner Class
Impulse Modifier: 0.21
Turn Rate: 16
Hull Strength: 11000
Shield Modifier: 1.0
Inertia Rating: 50
Fore Weapons: 2
Aft Weapons: 1
Crew Size: 200
Consoles: x2 x1 x1
Device Slots:
Bridge Officers:
Abilities:
Bonus Power: +10 weapons
Bonus Consoles Included: Console - Universal - Resonance Cascade Modulator
Cost: N/A
Notes: Can equip dual cannons. /Steam Starter pack
Variants: N/A


Ship Name: Escort
Rank: Lt.Commander
Tier: 2
Classification: Escort
Type: Medium Escort
Base Class: Saber Class
Impulse Modifier: 0.2
Turn Rate: 17
Hull Strength: 15000
Shield Modifier: 0.9
Inertia Rating: 70
Fore Weapons: 3
Aft Weapons: 1
Crew Size: 50
Consoles: x2 x1 x1
Device Slots:
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: 15000 Dilithium
Notes: Can equip dual cannons./ Awarded on Lvl 10
Variants: Rapier Class, Ushaan Class


Ship Name: Escort Refit
Rank: Lt.Commander
Tier: 2
Classification: Escort
Type: Medium Escort
Base Class: Gladius Class
Impulse Modifier: 0.2
Turn Rate: 17
Hull Strength: 15000
Shield Modifier: 0.9
Inertia Rating: 70
Fore Weapons: 3
Aft Weapons: 1
Crew Size: 50
Consoles: x2 x2 x1
Device Slots:
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: Console - Universal - Impulse Capacitance Cell
Cost: 750 Zen
Notes: Can equip dual cannons.
Variants: Saber Class, Rapier Class, Ushaan Class


Ship Name: Heavy Escort
Rank: Commander
Tier: 3
Classification: Escort
Type: Heavy Escort
Base Class: Akira Class
Impulse Modifier: 0.2
Turn Rate: 15
Hull Strength: 20000
Shield Modifier: 0.9
Inertia Rating: 60
Fore Weapons: 3
Aft Weapons: 2
Crew Size: 100
Consoles: x3 x1 x1
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: 40000 Dilithium
Notes: Can equip dual cannons./ Awarded on Lvl 20
Variants: Oslo Class, Zephyr Class


Ship Name: Heavy Escort Refit
Rank: Commander
Tier: 3
Classification: Escort
Type: Heavy Escort
Base Class: Thunderchild Class
Impulse Modifier: 0.2
Turn Rate: 15
Hull Strength: 20000
Shield Modifier: 0.9
Inertia Rating: 60
Fore Weapons: 3
Aft Weapons: 2
Crew Size: 100
Consoles: x3 x2 x1
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: Console - Universal - Point Defense System
Cost: 1000 Zen
Notes: Can equip dual cannons.
Variants: Akira Class, Oslo Class, Zephyr Class


Ship Name: Tactical Escort
Rank: Captain
Tier: 4
Classification: Escort
Type: Tactical Escort
Base Class: Defiant Class
Impulse Modifier: 0.2
Turn Rate: 17
Hull Strength: 25000
Shield Modifier: 0.9
Inertia Rating: 70
Fore Weapons: 4
Aft Weapons: 2
Crew Size: 50
Consoles: x3 x2 x2
Device Slots:
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: 80000 Dilithium
Notes: Can equip dual cannons./ Awarded on Lvl 30
Variants: Vigilant class, Gallant class


Ship Name: Tactical Escort Refit
Rank: Captain
Tier: 4
Classification: Escort
Type: Tactical Escort
Base Class: Sao Paulo Class
Impulse Modifier: 0.2
Turn Rate: 17
Hull Strength: 25000
Shield Modifier: 0.9
Inertia Rating: 70
Fore Weapons: 4
Aft Weapons: 2
Crew Size: 50
Consoles: x3 x3 x2
Device Slots:
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: 1500 Zen
Notes: Can equip dual cannons./ Comes equipped with [Phaser Quad Cannons [Dmg]x4]
Variants: Defiant Class, Vigilant class, Gallant class


Ship Name: Advanced Escort
Rank: Rear Admiral (Lower Half)
Tier: 5
Classification: Escort
Type: Frigate
Base Class: Prometheus Class
Impulse Modifier: 0.2
Turn Rate: 16
Hull Strength: 31000
Shield Modifier: 0.9
Inertia Rating: 70
Fore Weapons: 4
Aft Weapons: 3
Crew Size: 150
Consoles: x4 x2 x3
Device Slots:
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: 120000 Dilithium
Notes: Can equip dual cannons./ Free choice between two on Lvl 40
Variants: Cerberus Class, Phoenix Class, Hephaestus Class


Ship Name: Patrol Escort
Rank: Rear Admiral (Lower Half)
Tier: 5
Classification: Escort
Type: Frigate
Base Class: Dervish Class
Impulse Modifier: 0.2
Turn Rate: 16
Hull Strength: 31000
Shield Modifier: 0.9
Inertia Rating: 60
Fore Weapons: 4
Aft Weapons: 3
Crew Size: 200
Consoles: x4 x3 x2
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: 120000 Dilithium
Notes: Can equip dual cannons./ Free choice between two on Lvl 40
Variants: Gryphon class, Hermes class, Maelstrom class


Ship Name: Mirror Universe Advanced Escort
Rank: Rear Admiral (Lower Half)
Tier: 5
Classification: Escort
Type: Frigate
Base Class: Looks like Prime Universe Patrol Escort
Impulse Modifier: 0.2
Turn Rate: 16
Hull Strength: 31000
Shield Modifier: 0.9
Inertia Rating: 60
Fore Weapons: 4
Aft Weapons: 3
Crew Size: 200
Consoles: x4 x3 x2
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: Lockbox
Notes: Can equip dual cannons.
Variants: Gryphon class, Hermes class, Maelstrom class


Ship Name: Mirror Universe Patrol Escort
Rank: Rear Admiral (Lower Half)
Tier: 5
Classification: Escort
Type: Frigate
Base Class: Looks like Prime Universe Advanced Escort
Impulse Modifier: 0.2
Turn Rate: 16
Hull Strength: 31000
Shield Modifier: 0.9
Inertia Rating: 70
Fore Weapons: 4
Aft Weapons: 3
Crew Size: 150
Consoles: x4 x2 x3
Device Slots:
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: Lockbox
Notes: Can equip dual cannons.
Variants: Cerberus Class, Phoenix Class, Hephaestus Class


Ship Name: Mobius Temporal Destroyer
Rank: Rear Admiral (Lower Half)
Tier: 5
Classification: Escort
Type: Destroyer
Base Class: Mobius
Impulse Modifier: 0.2
Turn Rate: 15
Hull Strength: 33000
Shield Modifier: 1.05
Inertia Rating: 60
Fore Weapons: 4
Aft Weapons: 3
Crew Size: 250
Consoles: x4 x2 x4
Device Slots:
Bridge Officers:
Abilities: N/A
Bonus Power: +10 Weapons, +5 Auxiliary
Bonus Consoles Included: [Console – Universal – Manheim Device]
Cost: 800 Lobi Crystals
Notes: Can equip dual cannons./ Obtainable from Lobi Store
Variants: None


Ship name: Blockade Runner Escort Retrofit
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Runner
Base Class: Steamrunner Class
Impulse Modifier: 0.21
Turn rate: 16
Hull Strength: 34500
Shield Modifier 1
Inertia Rating: 60
Fore Weapons 4
Aft Weapons 3
Crew Size 200
Consoles: x4 x4 x2
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: N/A
Notes: Can Equip Dual Cannons / Steam Starter Pack
Variants: None


Ship name: Andorian Kumari Escort
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Frigate
Base Class: Kumari Class
Impulse Modifier: 0.2
Turn rate: 16
Hull Strength: 32000
Shield Modifier 0.9
Inertia Rating: 70
Fore Weapons 5
Aft Weapons 2
Crew Size 85
Consoles: x5 x3 x2
Device Slots: 2
Bridge Officers:
Abilities: [Kumari Phaser Wing Cannons [Dmg]x4]
Bonus Power: +15 Weapons
Bonus Consoles Included: [Console - Universal - Phaser Dispersal Array]
Cost: 2000 Zen
Notes: Can Equip Dual Cannons
Variants: Khyzon, Charal


Ship name: Andorian Charal Escort
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Frigate
Base Class: Charal Class
Impulse Modifier: 0.2
Turn rate: 16
Hull Strength: 32000
Shield Modifier 0.9
Inertia Rating: 70
Fore Weapons 5
Aft Weapons 2
Crew Size 85
Consoles: x4 x4 x2
Device Slots: 2
Bridge Officers:
Abilities: [Kumari Phaser Wing Cannons [Dmg]x4]
Bonus Power: +15 Weapons
Bonus Consoles Included: [Console - Universal - Wing Cannon Platforms]
Cost: 2000 Zen
Notes: Can Equip Dual Cannons
Variants: Kumari, Khyzon


Ship name: Andorian Khyzon Escort
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Frigate
Base Class: Khyzon Class
Impulse Modifier: 0.2
Turn rate: 16
Hull Strength: 32000
Shield Modifier 0.9
Inertia Rating: 70
Fore Weapons 5
Aft Weapons 2
Crew Size 85
Consoles: x4 x2 x4
Device Slots: 2
Bridge Officers:
Abilities: [Kumari Phaser Wing Cannons [Dmg]x4]
Bonus Power: +15 Weapons
Bonus Consoles Included: [Console - Universal - Tachyon Induction Relay]
Cost: 2000 Zen
Notes: Can Equip Dual Cannons
Variants: Kumari, Charal


Ship name: Aquarius Destroyer
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Destroyer
Base Class: Aquarius Class
Impulse Modifier: 0.15
Turn rate: 17
Hull Strength: 24000
Shield Modifier 0.85
Inertia Rating: 80
Fore Weapons 4
Aft Weapons 2
Crew Size 50
Consoles: x4 x3 x2
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: 200000 Fleet Credits
Notes: Can Equip dual cannons
Variants: N/A


Ship name: Fleet Aquarius Destroyer
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Destroyer
Base Class: Aquarius Class
Impulse Modifier: 0.15
Turn rate: 17
Hull Strength: 26400
Shield Modifier 0.94
Inertia Rating: 80
Fore Weapons 4
Aft Weapons 2
Crew Size 50
Consoles: x4 x4 x2
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: 20000 Fleet Credits 4 Fleet Modules
Notes: Can Equip dual cannons
Variants: N/A

Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.


Ship name: Chimera Heavy Destroyer
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Destroyer
Base Class: Chimera Class
Impulse Modifier: 0.21
Turn rate: 14
Hull Strength: 34500
Shield Modifier 0.9
Inertia Rating: 60
Fore Weapons 4
Aft Weapons 3
Crew Size 750
Consoles: x4 x3 x2
Device Slots: 2
Bridge Officers:
Abilities: Advanced Quantum Slipstream Drive
Bonus Power: +15 Weapons
Bonus Consoles Included: [Console - Universal - Dynamic Tactical System]
Cost: N/A (1000 day Veteran Reward)
Notes: Can Equip Dual Cannons
Variants: None


Ship name: Fleet Chimera Heavy Destroyer
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Destroyer
Base Class: Chimera Class
Impulse Modifier: 0.22
Turn rate: 14
Hull Strength: 37950
Shield Modifier 0.99
Inertia Rating: 60
Fore Weapons 4
Aft Weapons 3
Crew Size 750
Consoles: x4 x4 x2
Device Slots: 3
Bridge Officers:
Abilities: Advanced Quantum Slipstream Drive
Bonus Power: +10 Weapons
Bonus Consoles Included: [Console - Universal - Dynamic Tactical System]
Cost: 20000 Fleet Credits, 4 Fleet Ship Modules
Notes: Can Equip Dual Cannons
Variants: None

Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.


Ship Name: Escort Retrofit
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Medium Escort
Base Class: Saber Class
Impulse Modifier: 0.2
Turn Rate: 17
Hull Strength: 27600
Shield Modifier: 0.9
Inertia Rating: 70
Fore Weapons: 4
Aft Weapons: 3
Crew Size: 50
Consoles: x4 x3 x2
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: 200000 Fleet Credit
Notes: Can equip dual cannons./ Requires Fleet Tier II shipyard
Variants: Same as Escort (Tier 2)


Ship Name: Fleet Escort Retrofit
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Medium Escort
Base Class: Saber Class
Impulse Modifier: 0.2
Turn Rate: 17
Hull Strength: 30600
Shield Modifier: 0.99
Inertia Rating: 70
Fore Weapons: 4
Aft Weapons: 3
Crew Size: 50
Consoles: x4 x4 x2
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: 20000 Fleet Credit + 4 Fleet Modules
Notes: Can equip dual cannons./ Requires Fleet Tier II shipyard
Variants: Same as Escort (Tier 2)

Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.


Ship name: Heavy Escort Carrier
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Heavy Escort
Base Class: Armitage Class
Impulse Modifier: 0.2
Turn rate: 15
Hull Strength: 32000
Shield Modifier 0.9
Inertia Rating: 60
Fore Weapons 4
Aft Weapons 3
Crew Size 200
Consoles: x4 x3 x2
Device Slots: 2
Bridge Officers:
Hangar: 1
Default Hangar Pet: Peregrine Fighter
Abilities: Carrier Commands
Bonus Power: +15 Weapons
Bonus Consoles Included: [Console - Universal - Torpedo Point Defense System]
Cost: 2500 Zen
Notes: Can Equip Dual Cannons
Variants: Akira, Oslo, Zephyr, Thunderchild


Ship name: Fleet Heavy Escort Carrier
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Heavy Escort
Base Class: Armitage Class
Impulse Modifier: 0.2
Turn rate: 15
Hull Strength: 35200
Shield Modifier 0.99
Inertia Rating: 60
Fore Weapons 4
Aft Weapons 3
Crew Size 200
Consoles: x4 x3 x3
Device Slots: 2
Bridge Officers:
Hangar: 1
Default Hangar Pet: Peregrine Fighter
Abilities: Carrier Commands
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: 20000 Fleet Credit and 4 Fleet Ship Module
Notes: Can Equip Dual Cannons
Variants: Akira, Oslo, Zephyr, Thunderchild

Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.


Ship name: Tactical Escort Retrofit
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Tactical Escort
Base Class: Defiant Class
Impulse Modifier: 0.2
Turn rate: 17
Hull Strength: 30000
Shield Modifier 0.9
Inertia Rating: 70
Fore Weapons 4
Aft Weapons 3
Crew Size 50
Consoles: x4 x3 x2
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: [Console - Universal - Cloaking Device]
Cost: 2000 Zen
Notes: Can Equip Dual Cannons
Variants: Vigilant, Gallant, Sao Paulo


Ship name: Fleet Tactical Escort Retrofit
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Tactical Escort
Base Class: Defiant Class
Impulse Modifier: 0.2
Turn rate: 17
Hull Strength: 33000
Shield Modifier 0.9
Inertia Rating: 70
Fore Weapons 4
Aft Weapons 3
Crew Size 50
Consoles: x5 x3 x2
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: 20000 Fleet Credits and 4 Fleet Ship Modules
Notes: Can Equip Dual Cannons
Variants: Vigilant, Gallant, Sao Paulo

Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.


Ship name: Multi-Vector Advanced Escort
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Frigate
Base Class: Prometheus Class
Impulse Modifier: 0.2
Turn rate: 16
Hull Strength: 31000
Shield Modifier 0.9
Inertia Rating: 70
Fore Weapons 4
Aft Weapons 3
Crew Size 150
Consoles: x4 x2 x3
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: [Console - Universal - Multi-Vector Assault Module]
Cost: 2500 Zen
Notes: Can Equip Dual Cannons
Variants: Hephaestus, Cerberus, Phoenix


Ship name: Fleet Advanced Escort
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Frigate
Base Class: Prometheus Class
Impulse Modifier: 0.2
Turn rate: 16
Hull Strength: 34100
Shield Modifier 0.99
Inertia Rating: 70
Fore Weapons 4
Aft Weapons 3
Crew Size 150
Consoles: x5 x2 x3
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: 20000 Fleet Credits and 4 Fleet Ship Modules
Notes: Can Equip Dual Cannons
Variants: Hephaestus, Cerberus, Phoenix

Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.


Ship name: Fleet Patrol Escort
Rank: Vice Admiral
Tier: 5
Classification: Escort
Type: Frigate
Base Class: Dervish Class
Impulse Modifier: 0.2
Turn rate: 16
Hull Strength: 34100
Shield Modifier 0.99
Inertia Rating: 60
Fore Weapons 4
Aft Weapons 3
Crew Size 200
Consoles: x4 x4 x2
Device Slots: 2
Bridge Officers:
Abilities: N/A
Bonus Power: +15 Weapons
Bonus Consoles Included: None
Cost: 20000 Fleet Credits and 4 Fleet Ship Modules
Notes: Can Equip Dual Cannons
Variants: Gryphon, Hermes, Maelstrom

Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.

Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.
Refined Dilithium: Is an in game currency in Star Trek Online. It can be obrained by various sources and has a daily limit for its refinement
Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.
Refined Dilithium: Is an in game currency in Star Trek Online. It can be obrained by various sources and has a daily limit for its refinement
Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.
Refined Dilithium: Is an in game currency in Star Trek Online. It can be obrained by various sources and has a daily limit for its refinement
Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.
Refined Dilithium: Is an in game currency in Star Trek Online. It can be obrained by various sources and has a daily limit for its refinement
Refined Dilithium: Is an in game currency in Star Trek Online. It can be obrained by various sources and has a daily limit for its refinement
Lobi Crystals: Lobi Crystals (or LCs) are an account-bound currency used to buy specialty items from the Lobi Crystal Consortium on Drozana Station. They are obtainable by opening various lockboxes and by completing feature episode-missions during re-runs
Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.
Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.
Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.
Fleet Credit:Fleet members earn Fleet Credits by contributing to projects for their starbase. The amount a player receives depends on the type and quantity of contribution (see table). The Fleet Credits earned remain with a player, even after leaving and/or joining another fleet.
Fleet Credit:Fleet members earn Fleet Credits by contributing to projects for their starbase. The amount a player receives depends on the type and quantity of contribution (see table). The Fleet Credits earned remain with a player, even after leaving and/or joining another fleet.
Fleet Ship Module: Fleet Ship Modules can be bought in the C-Store for 500 and are required to purchase certain Fleet Ships in both the Klingon Empire and Starfleet factions. Fleet Ship Modules are single-use items that are tradable or sellable through the exchange. Once used or resold, Fleet Ship Modules cannot be reclaimed.
Fleet Credit:Fleet members earn Fleet Credits by contributing to projects for their starbase. The amount a player receives depends on the type and quantity of contribution (see table). The Fleet Credits earned remain with a player, even after leaving and/or joining another fleet.
Fleet Ship Module: Fleet Ship Modules can be bought in the C-Store for 500 and are required to purchase certain Fleet Ships in both the Klingon Empire and Starfleet factions. Fleet Ship Modules are single-use items that are tradable or sellable through the exchange. Once used or resold, Fleet Ship Modules cannot be reclaimed.
Fleet Credit:Fleet members earn Fleet Credits by contributing to projects for their starbase. The amount a player receives depends on the type and quantity of contribution (see table). The Fleet Credits earned remain with a player, even after leaving and/or joining another fleet.
Fleet Credit:Fleet members earn Fleet Credits by contributing to projects for their starbase. The amount a player receives depends on the type and quantity of contribution (see table). The Fleet Credits earned remain with a player, even after leaving and/or joining another fleet.
Fleet Ship Module: Fleet Ship Modules can be bought in the C-Store for 500 and are required to purchase certain Fleet Ships in both the Klingon Empire and Starfleet factions. Fleet Ship Modules are single-use items that are tradable or sellable through the exchange. Once used or resold, Fleet Ship Modules cannot be reclaimed.
Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.
Fleet Credit:Fleet members earn Fleet Credits by contributing to projects for their starbase. The amount a player receives depends on the type and quantity of contribution (see table). The Fleet Credits earned remain with a player, even after leaving and/or joining another fleet.
Fleet Ship Module: Fleet Ship Modules can be bought in the C-Store for 500 and are required to purchase certain Fleet Ships in both the Klingon Empire and Starfleet factions. Fleet Ship Modules are single-use items that are tradable or sellable through the exchange. Once used or resold, Fleet Ship Modules cannot be reclaimed.
Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.
Fleet Credit:Fleet members earn Fleet Credits by contributing to projects for their starbase. The amount a player receives depends on the type and quantity of contribution (see table). The Fleet Credits earned remain with a player, even after leaving and/or joining another fleet.
Fleet Ship Module: Fleet Ship Modules can be bought in the C-Store for 500 and are required to purchase certain Fleet Ships in both the Klingon Empire and Starfleet factions. Fleet Ship Modules are single-use items that are tradable or sellable through the exchange. Once used or resold, Fleet Ship Modules cannot be reclaimed.
Zen: Is the currency in Star Trek Online, and other Perfect World Entertainment Games. It can be purchased using Dilithium (an in game currency) or actual money from the C-store.
Fleet Credit:Fleet members earn Fleet Credits by contributing to projects for their starbase. The amount a player receives depends on the type and quantity of contribution (see table). The Fleet Credits earned remain with a player, even after leaving and/or joining another fleet.
Fleet Ship Module: Fleet Ship Modules can be bought in the C-Store for 500 and are required to purchase certain Fleet Ships in both the Klingon Empire and Starfleet factions. Fleet Ship Modules are single-use items that are tradable or sellable through the exchange. Once used or resold, Fleet Ship Modules cannot be reclaimed.
Fleet Credit:Fleet members earn Fleet Credits by contributing to projects for their starbase. The amount a player receives depends on the type and quantity of contribution (see table). The Fleet Credits earned remain with a player, even after leaving and/or joining another fleet.
Fleet Ship Module: Fleet Ship Modules can be bought in the C-Store for 500 and are required to purchase certain Fleet Ships in both the Klingon Empire and Starfleet factions. Fleet Ship Modules are single-use items that are tradable or sellable through the exchange. Once used or resold, Fleet Ship Modules cannot be reclaimed.
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